This is an early programming assignment in the game programming module. Students are required to create a game that has different shapes that appear on the screen. This game requires a mouse. Clicking on the shapes causes an explosion and awards points to the player. Getting enough points in the allotted time gives the 'win'. In addition to the basic features, students are required to add random movement and challenges to some objects.
This version, created by Tommy Clark, takes things to the next visual level by implementing an environment of trees, grass and wind as well as animating the spinning spheres and the addition of some music to get your heart pumping.
You will need to click on 50 spheres in 30 seconds! Hint: Watch for the ones hiding in the grass.